Truth be told, they don’t have that many. We’re also dealing with one of the bulkier Strikers in the game, so many AoE or Sync Moves are unlikely to be a huge issue.
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Once Ultra Necrozma takes center stage, they’ve probably still got Super Effective Up Next and Free Move Next available, meaning their Sync Move will burn, and then Prismatic Laser is free, so early-game is extremely easy to play through, and by the time that’s over, a lot of Pokemon are already going to be very unconscious. It’s hard to overstate just how much damage they can do. Lusamine & Necrozma hit like ground zero of an asteroid impact. Post-Sync, these become Superduper Effective 2 for more damage on Super Effective attacks, and Move Gauge Refresh 4 for a 50% chance to restore 1 Move Gauge bar after the use of any attack.
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Moving on, the following skills actually change post-Sync: Entry Freebie grants the Free Move Next effect when entering the battle, and Healthy Superhit grants the Super Effective Up Next effect when entering the battle with full HP.
This is where Prismatic Laser becomes really, really good. Expand Reach is next, and it changes all of Necrozma’s attacks from single-target to AoE after its first Sync Move with no power loss. Alolan Spirit is Lusamine & Necrozma’s Master Skill, and it provides huge gains to Special Attack and Special Defense that get even stronger with more Alolan units on the team, to the point where it can become comparable to a Weather/Terrain boost when maxed out. Passive Skills are extremely interesting this time around. This is tremendous for a Sync-Transforming unit, and allows for devastating Sync Move damage thanks to their grid’s multipliers, on top of absolutely stellar attack damage. Remember when I said that the transformation to Ultra Necrozma is like a Mega Evolution? Well here’s where it differs: this Sync Move has a full 300 base power.
+6 Special Attack and -2 Sync Move counter at the cost of -1 Speed is very nice, and does the job easily. Finally, Luminous Love! Is the main Trainer Move on display here. Dire Hit + is next, and it’s exactly like we’ve seen: it enables maxed Critical Rate easily. Its base power is a tad low, but that’s easily rectified moving forward. This is a 4-bar Psychic Type move that is one of Necrozma’s signature moves. It can be nice for scoring a cheap and/or off-type attack when needed, but that’s pretty rare. It has disappointing damage, a Steel typing, and the ability to drop the target’s Accuracy on hit. Lusamine & Necrozma’s moves start with Mirror Shot, which is… a thing. Note that I said similar to, because this form doesn’t simply add stats, it multiplies them by 1.2x, which equates to huge increases, and even more stats with each Power-Up applied. When using a Sync Move for the first time, Dusk Mane Necrozma will transform into Ultra Necrozma in a manner similar to Mega Evolution. Their Special Attack is decent, their Speed is okay, their Attack literally doesn’t matter, and their bulk is actually pretty high for a Striker.
In reviewing what Lusamine & Necrozma can do, it’s best to check their stats first. This is the first 6/6 rating that we’ve given here on Gamepress in a while, and it is definitely earned! With absolutely phenomenal damage output that hits the entire opposing team, Lusamine & Necrozma are set to redefine what we count as a good Striker. Together, they’re ready to burn the sky itself with all-encompassing light. And this time she’s ready to take this game by storm, pairing up with the big-name Legendary Pokemon of Alola Necrozma. Not satisfied with her performance alongside Pheromosa, Lusamine is back. 1 - No discernable niche, or so totally outclassed in what it does have that it could never conceivably be worth F2P gems.Ģ - One or two applications on gimmicky, sub-optimal team comps that are nevertheless occasionally worth using due to fun factor or highly specific situations.ģ - Fulfills a viable niche on at least one viable team comp or role, but kept from anywhere near "must-pull" status by limited versatility or stiff competition.Ĥ - Efficient in its primary role or flexible enough to see use on variety of teams - This is where the pairs worthy of serious F2P consideration begin to appear.ĥ - An excellent choice for a huge plethora of compositions and/or the defining force behind a dominant archetype - This unit's power and versatility make it a great pull for almost anyone.Ħ - Poised to take a centralizing role in the metagame - This undisputedly Top Tier unit is the kind of game-defining force that can be seriously compared to our current absolute best Sync Pairs in its sheer dominance over whatever situation is thrown at it.